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Thesis Supervision


M.Des THESIS

2004

  1. Shah, M M. Design of an Effortless Vertical Upright Hard Baggage – Internal Space Organization.
  2. Rajamanohar, K S. Edutainment - Multimedia Education Content Development for School Children.

2005

  1. Joglekar, Arvind. Instructional Aids for Special Education.
  2. Siddhartha, Partha. Design and Development of Graphic User Interface Brihaspati – The Virtual Classroom.
  3. Verma, Paridhi. Saksham – A Documentary Film About Spastic Children.
  4. Jain, Prachi. Golden Section - A Notation of Aesthetics.

2006

  1. Ghosh, Mainak. A Conceptual Model of Information Architecture – Cyber Pathshala.
  2. Chaudhary, Shibika. Design Cell: A User Centered Design Toolkit.
  3. Solanki, Mona. Design Principles for Print – A Contextual Model as Cookbook.

2007

  1. Dutta, Sourav. Building an Interactive Visual Archive of Indian Heritage – An Information Portal.
  2. Rangnekar, Parul. Communication Design and Media Services for Children with Special Needs.
  3. Subramanya, T N. Design of a Web Portal for Campus Relations, Oracle.
  4. Ahuja, Simarjeet Singh. Games as Interactive Systems.

2008

  1. Pillai, S Jayesh. 3D CHILD Virtual Platform for Evaluation of Products for Children.
  2. Mallya, Prabha. Illustration as Visual Essay.

2009

  1. Kumar, Senthil. Application UI Design for a Collaborative Network Portal.
  2. Karnika. Board Game for Indian Family.
  3. Roy, Adita. Design of Classroom Chair for Student with Cerebral Palsy.
  4. Yadav, Alok. Design & Development of Products for Promotional Marketing of Higher Education.
  5. Abbas, Butool. Design of Signage and Wayfinding System of Kanpur Zoological Park.
  6. Banerjee, Prantik. Designing a Mobile School Communicator Device with Special Emphasis on Developing a Collaborative GUI.
  7. Chowdhury, Payal. Co-designing a Learning Device for Children with Emphasis on Product Semantics.
  8. Dasgupta, Kaustav. Graphic Adaptation of “The Conqueror Worm” by Edgar Allan Poe.
  9. Singh, Akansha. U.P. Hand Loom: A Neo-Retail Experience.

2010

  1. Desai, Niral Ajaybhai. Study of 3D Technology and Application in Visualization and Tele-immersion.
  2. Shah, Alap Harshad. Design of Future Magazine (SENSE Service) and User Experience and User Interface Design of Interactive Magazine (MAG X).
  3. Singh, Neha Kiran. An Awareness through Print Media.

2011

  1. Verma, Kratika. iServe: A Smart Phone Application.
  2. Kumar, Ankit. Mobile Applications in the Realm of Location-Based Services.
  3. Rathor, Pragam. Urban Housing Ecosystem of Low-Income Groups: A Human Centric Exploration.
  4. Sawant, Nutan. Impact of Social Media on Design.
  5. Sekar, Sathish. “Drift” - Three-Wheeler for a Green Ride.
  6. Sharma, Shanu. “Design for Barriers” - Stairs Climbing Manual Wheelchair.
  7. Khera, Richa. Creativity Intercrossed.
  8. Bathla, Siddharth. Applying User Centric Design to Architecture.

2012

  1. Banerjee, Bidisha. Redesigning of the IIT Kanpur Website with a User Centered Approach.
  2. Yaramilli, Praveen. Visual Rebranding of the Spastic Centre Kanpur.
  3. Chopra, Vikas. Touch Pad Based Gaming Application.
  4. Kumar, Prasoon. Workwear Design for Workers Affiliated with Institute Works Department (IWD), IIT Kanpur.
  5. Vivek Anand, Polasapalli. Reassignment of E-Waste: Exploring Constructive Design Research.

2013

  1. Siddhartha. Designing the Book of Experience – A Research in Visual Ethnography Focusing on Markets of Kanpur.
  2. Jacob, Thomas. Future of Travel - User Experience in the Air Travel Industry.
  3. Mondal, Chirapriya. A Study of Medical Prescriptions in Indian Context.

2014

  1. Hangshing, Mangkhankhual. Research on Public Perception Towards Mental Disorder - Designing to Mend the GAP.
  2. Kumar, Mritunjay. The Possible Impact of Wearable Computing on Productivity: Design Proposition with Experiments.
  3. Shukla, Parth. Study of Dhokra Art & Craft Clusters of Chhattisgarh and West Bengal.
  4. Singh, Yogendra. User Centered Approach to Architecture.
  5. Agarwal, Charul. Active Ageing: Life and Wellness in Later Years.
  6. Shankar, Vivek. Understanding and Supporting Desktop Management for Multiple Monitor Users.
  7. Singh, Hemant Kumar. Designing a Learning Aid for Comprehension of Hindi Vowel Signs for Students of Primary Schools in India.
  8. Singh, Anubha. Social Media and Assisted Living: An Aid to Indian Women.

2015

  1. Bhattacharya, Avisek. Electoral Inclusion of Young Middle Class Internal Migrants in Urban India: A User-Centered Design Approach.
  2. George, Midhun. Design of the Workspace Envelope of a Sub-Compact Utility Tractor.
  3. Pardhi, Pankeshkumar. Sunroof Design: Development of New Solution for Auto Dimming Technique for Glass Sunroof of Car.
  4. Nair, Shweta Kumar. Design for Happiness and Pro-Social Behaviour.
  5. Acharya, Tathagata. Designing a Brand Strategy for the Attar Industry of Kannauj Considering its Historic, Cultural, and Religious Background.
  6. Patole, Aniket Shashikant. Influence of Culture on Human Computer Interaction: Designing Interface for Making Computers More Intuitive.
  7. Desai, Romil Dipak. Identifying Problems to Help Improve Driving Experience of Bus Drivers.

2016

  1. Kumar, Prabhat. Form Exploration Using Leather and its Synthetic Alternatives.
  2. Bhasin, Mitali. Designing a Personality for Bing.
  3. Parhi, Sneha. Cross Media Influences in Indian Marriage Customs: A Study in Visual Culture.
  4. Saurav, Anand. Design of the Workspace and Dashboard for Cesna.
  5. Dalmia, Kriti. Interactive Physical Installation as an Educational Tool for Training Glider Pilots.

2017

  1. Sarkar, Pratiti. Augmented Reality Based Educational Kit to Enrich Learning Experience.
  2. Dey, Surojit. Tactile and Tangible Experience in Augmented Reality.
  3. Madhan Raj M.A. Study and Analysis of Users' Experience and Behaviour in a Bus Terminus.
  4. Raj, S.A. User Experiences for Consumer Internet Enabled Financial Market in India.
  5. Belchandan, Ankit. Design Intervention for Developing a Low-Cost Dental Loupe to Increase the Effectivity of Visualization of the Oral Cavity in Indian Dental Practices.

2018

  1. Dwivedi, Mohit. Development of an Earthquake Simulator: Construction, Characterization, and Advanced Experimentation.
  2. P, Midhun. Redesigning of Power Operated Winnower.
  3. Conrad Anthony Bosco DCruz. Industrial Design for Aqua-Fertilizer Seed Drill with Hydrogel Applicator.
  4. Khan, Saif. Data Visualization – A Study on Variables.
  5. Jyotsana. Design of Interactive Tangible Toy for Autistic Children.
  6. Bose, Abhishek. Design of a Touch-Based Digital Application to Aid Hindi Alphabet Recognition / Formation for Children with Learning Disability.
  7. Mukherjee, Rutajeet. Indigenous Design and Development of a Technologically Modified and Low-Cost Cajon Drum.

2019

  1. Mittal, Swati. Introducing Visual Literacy Activities for Primary School Children in India.
  2. Negi, Sandeep. Artistic Research in Stop Motion.
  3. Anand, Indra Raj. Project Indradhanush: An Initiative to Provide Assistance and Raise Awareness for Colour Blindness in Society.
  4. Singh, Ananya. Designing Visual Aids Inspired from Indian Pop Culture for Awareness on Sustainability.
  5. Hazarika, Suram. Aeroponics for Orchids.

2020

  1. Saha, Sreyoshi. Design Interventions in the Lives of the Elderly in India: Focusing on Semi-Urban Townships.
  2. Shuki. Elderly Loneliness: Designing an Intervention for a Better Living.

2021

  1. Gaikwad, Shravani. Innovative Typefaces from Everyday Objects: A Workbook.
  2. Shisode, Ashish Kumar. Game-Based Learning Approach for Financial Literacy.
  3. Shukla, Nilay. Identification of Opportunity Areas for Design Intervention for Middle-Class Generation X in India.
  4. Rodrigues, Alina. Heuristic Analysis and Redesign of NPTEL Website.
  5. Harikrishnan, P R. Designing a Ground Control Station for Controlling a UAV.
  6. Ramror, Thangmeiyo. Designing Typographic Spatial Activities of the Meetei Mayek Script for Primary School Children of Manipur.
  7. Joshi, Chinmay. Design Interventions in the Classical Music Website: Improvement of User Experience.
  8. Halder, Soumyajyoti. Designing a Ground Control Station for Controlling UAVs for Military.

2022

  1. Srivastava, Shubham. Rising Cases of Smoking Among Youth.
  2. Malik, Mohit. Design a Digital Platform to Bridge the Gap Between Scrap Holders and Ragman.
  3. Tiwari, Shravan. Creating Guidelines for Mood Tracking Apps by Analyzing Features and User Reviews.
  4. Nagarajan, Shrikrithika. Digital Repository for Familial Memories.
  5. Nampoothiri, Arun. Unlocking Feedforward’s Potential in Interaction Design: Prototyping Features for an Adaptive Interface that Facilitates User Expertise Growth.

2023

  1. Tanwar, Shivam. Enhancing Shooting Experience: A Novel Attachment for Empty Case Collection in 25-Meter Competition Pistols.
  2. Singh, Aniket Kumar. Design for Digital Wellbeing.
  3. Joshi, Garima. Developing Gamification Strategies and Integrating Visual Design Elements for Depression Support Website.
  4. Rai, Madhavi Lata. Medical Emergency Support Application Design for Outstation Travelers.
  5. Roy, Deep Kumar. Designing Effective Behavior Change Interventions.
  6. Mukherjee, Saptarshi. Design Solution for Musical Instrument Access: A Study on Rental Models for Music Enthusiasts.
  7. Kumar, Arpit. Enhanced Travelling Experience on Intracity Buses in Kanpur.

2024

  1. Mandape, Prayas Shankar. Design a Digital Platform to Bridge the Gap Between Domestic Workers and Their Employers.
  2. Sen, Sanjukta. Enhancing Virtual Meeting Experiences for Gen Z through AI-Powered Incremental Enhancements.
  3. Pansee - Karkare, Amruta A. ‘JIVHAA’ – A Prognostic Tongue Depressor for Paediatricians.
  4. [Author Unknown]. Tactile Melodies: A Desk-Mounted Haptics for Perceiving Musical Experiences.
  5. Rajpoot, Karunanidhi. Developing Schema Mode Characters and Gamification Strategies for Schema Therapy Module.


PhD Supervision


Completed
  1. Evolving Methodology for Visual Perception of Urban Place, Ghosh, Mainak. Co-Supervisor Nag, Sanjib, Department of Architecture Jadavpur University
  2. Reviving the Lost Motifs of Baavanbuti Sari, Satyendra Kumar Mishra, Co-Supervisor Roy , Shatarupa Thakurta.
  3. Capturing Creative Cognition and Emotions, Kumar, Mrityunjay
  4. Design and development of a sustainable pottery cluster in Kanpur, Arman Ovla, Co-Supervisor Roy , Shatarupa Thakurta.



Submitted

  1. Developing a Comprehensive Signage and Wayfinding Framework for major Indian Railway Stations ,Sneh Singh Walia, Co-Supervisor Dutta, Joydeep.


In Progress
  1. Folk and Tribal paintings of India; aesthetic continuum, insights on the contemporary state, nature of change and the sustainability, Siddhartha
  2. Design of assistive tools of yoga for elderly patients, Sourav Dutta
  3. Design of educational visual aids for dyslexic children, Manmohan V
  4. Durga Puja, a systems thinking, Sourav Bhattacharya, , Co-Supervisor, Prof.Santanu Misra
  5. Design of an ergonomically enhanced mould for mass scale prasad manufacturing in Rudraprayag, Midhun P
  6. Aripan: Ephemeral Art Form of Tamil Nadu, Laxana, , Co-Supervisor, Prof.Sruti Srinivas Ragavan
  7. Creative Tension: Analyzing the Influence of Non Designer Clients on Logo Design Outcomes, Sumit Kumar
  8. Design of Creative Tools for Enhanced Construction Outcomes, Kartike